Official Guild Hub & Campaign Chronicle
The ATLANTIANS
Now showing: Shadows of Nuclearia — Session 12
* Amended by Flo with a magic eraser. Amendments are binding.
Hero Roster
The Party
Hover to rattle their cage. Click to flip a card for stats, gear and voice lines.
Episode 12 · Campaign Chronicle
Shadows of Nuclearia
Fifteen panels. One Kraken. Zero survivors among the guards.
The Ancient Library
The Riddle Gate
“A spoken word unseals me.
Starts with T. Halfway between twins…”
The door groans open. Dust. Bookshelves three hundred feet high. Somewhere, a quill is writing DEAD.
Guild Vault & Treasury
The Loot Pile
Everything the Atlanteans have “found”. Finders keepers.
Audio Soundboard
Make Some Noise
Spell effects, battle sounds and character quotes. Your coworkers will love it.
The Town Crier's Proclamations
A new one plays each time you visit. You won't hear the same one twice until you've heard them all.
Scheduling, but cursed
The Ledger of Unavailability
Don't tell us when you're free. Tell us when you're cursed. Mark the days you can't play — every day left untouched glows with uranium and becomes a Quest Day.
Click or drag across days to curse them. Click a cursed day to lift it.